![Star trek voyager elite force mods](https://cdn-ak.f.st-hatena.com/images/fotolife/g/greathigh-power/20200126/20200126193926.jpg)
If I ever complete one 'mystery' then I might work on another, in the same or expanded setting.
![star trek voyager elite force mods star trek voyager elite force mods](http://lazrojas.com/elitefarce/mods/starbase11/starbase11.jpg)
This can create multiple outcomes depending on who the player talks to, what clues the player has found, etc. The goal of this mod is to create a single player 'whodunit' mystery that the player has to solve. Starbase 57 is a typical Federation Starbase. You will need to turn on subtitles in order to see what the characters are saying, since I don't have any recorded voices yet. To run, start Elite Force, bring down the console (the tilde key ~ under esc key) and type: Simply extract the starbase57preview1.pk3 file into your baseEF folder (Default is C:\Program Files\Raven\Star Trek Voyager Elite Force\baseEf ).
![Star trek voyager elite force mods](https://cdn-ak.f.st-hatena.com/images/fotolife/g/greathigh-power/20200126/20200126193926.jpg)